Players embody Rangers to save as many victims as possible in an accidented space station. The victims are scattered in the station and the Rangers have no information about their condition or their location… They will have to collaborate and be cunning to face the damaged station (fires, broken systems, etc.) using all the equipment they have to survive.
Special attention is paid to the interaction between the elements and the station to have a systemic gameplay.
Details
Type : Action, Survival
Duration : 4 mois (Jan-May 2018)
Team : 10 people
Programmers : Antoine David, David Michel Donais, Julien Groulx, Catherine Laprise, Rémi Padiolleau, Nicolas Patschkowski, Andréa Chalas
Music & Sounds : Claudie Bertounesque, Marc-Antoine Gagnon, Samuel Galer
Personal achievements
- Fire : Propagation and extinction
- Ranger : States and equipment
- Server map
- Drone
- UI
- Trailer
Constraints
- Develop a multiplayer game
- Use Unreal Engine 4