Andrea Chalas | Senior Mobile & Game Developer

Logo Andrea Chalas
Guardians of the Galaxy

Guardians of the Galaxy

I worked on the physics of the game Guardians of the Galaxy.

Details

Position : Junior Physic Programmer, then Gameplay Programmer
Duration : June 2018 – June 2019
Company : Eidos Montreal

My contributions

  • Physic Programmer : Integration or improvement of physic features in the game engine
    • Collisions
    • Destruction
    • Scene Queries
    • Wind
  • Gameplay Programmer : Work on gameplay aspects associated with physics
    • Character controls
    • Character movements
    • Vehicles
    • Moving platforms

Additional Notes

  • This is my first professional experience. I had the chance to be recruited 4 months before the end of my studies.
  • I particularly enjoyed having to reproduce the physics concepts learned during my scientific studies.

Links

Steam : https://store.steampowered.com/app/1088850/Marvels_Guardians_of_the_Galaxy/
Epic : https://store.epicgames.com/en-US/p/marvels-guardians-of-the-galaxy

Pour les plus curieux, un rapport de 76 pages vulgarisant mes réalisations principales des premiers mois : ici

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