I worked on the physics of the game Guardians of the Galaxy.
Details
Position : Junior Physic Programmer, then Gameplay Programmer
Duration : June 2018 – June 2019
Company : Eidos Montreal
My contributions
- Physic Programmer : Integration or improvement of physic features in the game engine
- Collisions
- Destruction
- Scene Queries
- Wind
- Gameplay Programmer : Work on gameplay aspects associated with physics
- Character controls
- Character movements
- Vehicles
- Moving platforms
Additional Notes
- This is my first professional experience. I had the chance to be recruited 4 months before the end of my studies.
- I particularly enjoyed having to reproduce the physics concepts learned during my scientific studies.
Links
Steam : https://store.steampowered.com/app/1088850/Marvels_Guardians_of_the_Galaxy/
Epic : https://store.epicgames.com/en-US/p/marvels-guardians-of-the-galaxy
Pour les plus curieux, un rapport de 76 pages vulgarisant mes réalisations principales des premiers mois : ici