The player controls a Monster Truck in a demolition stadium. The goal is to destroy as many boxes as possible to accumulate points. A turbo is available to help the player break crates requiring a significant minimum speed.
Details
Type : Simulation, Race
Duration : 3 months (Oct-Dec 2017)
Team : 5 programmers (Maeva Christian, David Michel Donais, Julien Groulx, Rémi Padiolleau, Andréa Chalas)
Personal achievements
- Realization of the basic engine (Initialization, Simulation, Rendering)
- Menus & UI
- User inputs
- Sprites, Billboards and Animations integration
- Realization of the map with Unreal Engine
Constraints
- Develop a simple game engine
- Make a racing game
Links
Windows Build : EpicMonsterTruckSimulator.zip
Source Code : Source code